This is a ranking page for the hero Arion - Gungnir's Heir from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Arion.
List of Contents
- Rating and Basic Information
- Best IVs
- Best Builds
- Stats
- Roles, Strengths, and Weaknesses
- Should you Unlock Potential?
- List of Skills
- Community Feedback
- How to Obtain / Illustrations / Voice Actor / Quotes
- Related Guides
Arion Rating and Basic Information
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) | - (▶Reroll Ranking) |
Ranking (including Inherit Skill) | A (▶FEH Tier List) |
Arion - Gungnir's Heir: Basic Information
Color / Weapon Type / Move Type | Blue/Lance/Flying |
---|---|
Rarity | 4 Star3 Star |
What Kind of Character Are They? | ・Weapon skill neutralizes effective damage against flying, grants Atk/Def bonuses and 【Charge】 to unit and nearby flying allies, grants bonus stats, a guaranteed follow-up attack, and bonus damage equal to 15% of unit's Def. |
Arion Skills at 5★
Heired Gungnir Neutralizes "effective against flying" bonuses. Grants Def+3. At start of turn, if unit's HP ≥ 25%, grants Atk/Def+6 and 【Charge】 to unit and flying allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and deals damage = 15% of unit's Def (excluding area-of-effect Specials) during combat. |
Ignis Boosts damage dealt by 80% of unit’s Def. |
Atk/Def Catch 3 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
Wyvern Flight 3 |
Arion Best IVs
Recommended IVs
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (17) | ★★★☆☆ | |
Atk (10) | ★★★★★ | |
Spd (12) | ★★★☆☆ | |
Def (7) | ★★★★★ | |
Res (8) | ★☆☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Neutral IVs by default!
As a hero obtainable only through Grand Hero Battle, Arion will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
+Def / -Res
The best IVs for Arion are +Def and -Res. Boosting Def improves both his bulk and his damage output through Heired Gungnir's bonus damage effect.
Arion's Res is below average at only base 21 and can be safely taken as a bane.
+Def for a +10 Merge
We recommend +Def when merging Arion up to +10 to maximize his physical bulk and fulfill his tanking role as best as he can.
Arion Best Builds
Physical Tank Arion
HOT | |
---|---|
: Heired Gungnir : Reposition : Ignis : - | : Atk/Def Catch 4 : Guard Bearing 4 : Atk/Def Menace : Atk/Def Catch 3 : - |
How to Use, Explanation
This build maximizes Atk/Def to make Arion a sturdy physical wall.
Budget Arion
: Heired Gungnir : Reposition : Ignis : - | : Atk/Def Catch 3 : Wyvern Flight 3 : Atk Smoke 3 : Atk/Def Catch 3 : - |
How to Use, Explanation
This is a budget build using Arion's base kit and cheap skills to supplement his physical tank role.
Source Heroes for All Skills
Arion Stats
Stat Rankings
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
189 | ||
HP | 41 | Rank: 331/1136 |
Atk | 45 | Rank: 77/1136 |
Spd | 36 | Rank: 467/1136 |
Def | 46 | Rank: 18/1136 |
Res | 21 | Rank: 916/1136 |
Stat Values
Lv 40+10 Stats (5★)
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 46 | 66 | 41 | 50 | 25 | 228 | Lv.40 +10 | 46 | 50 | 41 | 50 | 25 | 212 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 48 | 49 | 40 | 50 | 25 | 212 |
+Atk Lv.40 +10 | 45 | 52 | 40 | 50 | 25 | 212 |
+Spd Lv.40 +10 | 45 | 49 | 43 | 50 | 25 | 212 |
+Def Lv.40 +10 | 45 | 49 | 40 | 54 | 25 | 213 |
+Res Lv.40 +10 | 45 | 49 | 40 | 50 | 28 | 212 |
Stats at Lv 40
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 41 | 61 | 36 | 49 | 21 | 208 |
5★ Lv.40 | 41 | 45 | 36 | 46 | 21 | 189 |
4★ Lv.40 | 38 | 43 | 34 | 43 | 19 | 177 |
3★ Lv.40 | 37 | 40 | 32 | 41 | 18 | 168 |
Initial Stats (with Skills)
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 17 | 26 | 12 | 10 | 8 | 73 |
4★ Lv.1 | 16 | 21 | 12 | 6 | 7 | 62 |
3★ Lv.1 | 16 | 17 | 11 | 6 | 7 | 57 |
Stat Comparison of Similar Heroes
Hero | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
Arion | 41 | 45 | 36 | 46 | 21 | 189 |
Spring Michalis | 43 | 45 | 32 | 47 | 17 | 184 |
Melady | 41 | 40 | 33 | 41 | 17 | 172 |
Galle | 46 | 38 | 22 | 38 | 28 | 172 |
Heath | 40 | 35 | 33 | 33 | 27 | 168 |
Cormag | 42 | 36 | 32 | 34 | 23 | 167 |
Spring Narcian | 43 | 35 | 34 | 37 | 18 | 167 |
Young Palla | 40 | 39 | 31 | 33 | 24 | 167 |
Altena | 45 | 37 | 25 | 39 | 20 | 166 |
Travant | 46 | 36 | 26 | 40 | 18 | 166 |
Valter | 42 | 32 | 31 | 34 | 19 | 158 |
Catria | 39 | 31 | 34 | 29 | 25 | 158 |
Florina | 42 | 29 | 27 | 25 | 34 | 157 |
Subaki | 40 | 25 | 35 | 35 | 22 | 157 |
Est | 36 | 35 | 30 | 24 | 32 | 157 |
Note: Stats bonuses from skills are not taken into account.
Arion Roles, Strengths, and Weaknesses
Arion Roles
Arion - Gungnir's Heir Roles | |||
---|---|---|---|
Close-Physical | Ranged-Physical | Close-Magic | Ranged-Magic |
Physical Wall | Magic Wall | Effective Weapon | Movement Assist |
Exclusive Skill | All-Range Counter | Recovery | Refresher |
Legendary | Mythic | Duo / Harmonized | Resplendent |
Arion is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Arion Strengths
Heired Gungnir provides bonuses both in and out of combat
Arion's exclusive weapon Heired Gungnir grants Def+3 and removes his weakness to bows and other weapons that deal effective damage against fliers.
At the start of each turn, Heired Gungnir grants Atk/Def+6 and 【Charge】 to Arion and flying allies within 2 spaces of Arion. This effect is amazing as it improves offense, bulk, and mobility at the same time.
In combat, Heired Gungnir grants Arion Atk/Spd/Def/Res+5, a guaranteed follow-up attack, and bonus damage equal to 15% of his Def.
Arion Weaknesses
Low Res
While Arion's weakness to bows is patched by Heired Gungnir, his abysmal Res remains a major weakness to exploit.
Having only 21 base Res, any unit that deals magical damage will easily dent Arion or even bring him down. Keep him away from these foes to ensure his survival!
Should you Unlock Potential?
Should You Unlock Potential for this Hero? |
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We Recommend You Unlock Potential for Arion - Gungnir's Heir!
We recommend that you use Unlock Potential to bring Arion - Gungnir's Heir from 4 Stars to 5 Stars. Arion - Gungnir's Heir is a very useful mobile physical tank, so we recommend you Unlock Potential for Arion - Gungnir's Heir if your team lacks a strong mobile physical tank.
Unlock Potential Tier List
Arion - List of Skills
Weapons
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
Iron Lance | 6 | 1 | No Effect | 3★ |
Steel Lance | 8 | 1 | No Effect | 3★ |
Silver Lance | 11 | 1 | No Effect | 3★ |
Heired Gungnir | 16 | 1 | Neutralizes "effective against flying" bonuses. Grants Def+3. At start of turn, if unit's HP ≥ 25%, grants Atk/Def+6 and 【Charge】 to unit and flying allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and deals damage = 15% of unit's Def (excluding area-of-effect Specials) during combat. | 5★ |
Assists
This Hero has no Assist skills that can be learned.
Specials
Skill Name | Effect | Learned At |
---|---|---|
Glowing Ember | (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 3★ |
Ignis | (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. | 4★ |
Passives
Skill Name | Effect | Learned At |
---|---|---|
Atk/Def Catch 1 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Def+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 3★ |
Atk/Def Catch 2 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Def+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 3★ |
Atk/Def Catch 3 | At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Def+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 4★ |
Wyvern Flight 1 | At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -3.) | 3★ |
Wyvern Flight 2 | At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -5.) | 4★ |
Wyvern Flight 3 | At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Def stats (unit's Def minus foe's Def) before combat. (Maximum penalty of -7.) | 5★ |
Arion as a Source Hero
Value of Skills | ★★★☆☆ |
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Arion has Atk/Def Catch 3 and Wyvern Flight 3 as inheritable options.
We recommend you merge him up instead, as Arion is a powerful hero.
List of Source Heroes | The Best Fodder Units |
Community Feedback
How would you rate Arion?
Top tier hero. Must promote and merge. 36
Votes
Promote if you need his/her archetype. 4
Votes
Promote to 5 stars if you like this hero. 3
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 0
Votes
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How to Get Arion / Illustrations / Voice Actor / Quotes
How to Get Arion
Obtain through a Grand Hero Battle
Arion is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor and Illustrator Information
Voice Actor (English) | Dio Garner |
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Illustrator | motsutsu / Trys Inc. |
Appears In | Fire Emblem: Genealogy of the Holy War |
Illustration
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FEH: Related Guides
See All Blue Heroes
▶︎Return to the Blue Heroes Page
All Types of Blue Weapons
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |